Animated Image

This script is useful if you need to animate an image other then a *.gif. The script is started by onload="timeimgs('2');" in the body tag. It does require some customization so only experienced developers should use it. If you wanted the images to change every 5 seconds change the '1000' in thetimer = setTimeout("imgturn('" +numb+ "')", 1000); to 5000.

<html>
<head>
<title></title>

<script language="JavaScript">
<!--

if (document.images) { // Preloaded images
demo1 = new Image();
demo1.src = "../../images/demo1.jpg";

demo2 = new Image();
demo2.src = "../../images/demo2.jpg";

demo3 = new Image();
demo3.src = "../../images/demo3.jpg";
}

function timeimgs(numb) { // Reusable timer
thetimer = setTimeout("imgturn('" +numb+ "')", 1000);
}

function imgturn(numb) { // Reusable image turner
if (document.images) {

if (numb == "3") { // This will loop the image
document["demo"].src = eval("demo3.src");
timeimgs('1');
}

else { document["demo"].src = eval("demo" + numb + ".src");

timeimgs(numb = ++numb);
}
}
}

// -->
</script>

</head>
<body onload="timeimgs('2');">

<img src="../../images/demo1.jpg" name="demo" width="100" height="100" alt="demo">

Notes:

  1. Please follow the instructions above.
  2. To ensure the code is copied correctly, please click here.

See it in action.